Cyberfang123 (talk | contribs) (Added a link to Physical Attack) Tag: Visual edit |
Cyberfang123 (talk | contribs) (Added aqua ring uses) Tag: Visual edit |
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|Removes all status effects and deals 80% of your magic power to the enemy. |
|Removes all status effects and deals 80% of your magic power to the enemy. |
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|[[Varu Ring]] |
|[[Varu Ring]] |
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− | |Removes debuffs |
+ | |Removes debuffs. Can only be used 4 times per battle |
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|- |
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|[[Blood Curse]] |
|[[Blood Curse]] |
Revision as of 04:01, 31 December 2018
Skills are divided into 8 different categories. Physical Attack, Physical Defense, Magic Attack, Magic Defense, Evasion, Status, Recovery, and Lockdown. Following a skill with the skill-type it combos with will build up combo points during combat. The amount of combo points will modify what some skills do, either increasing the damage the skill does, or cause an additional effect to happen.Not all skills are modified by combos and some even require that your combo is low in order to deal damage at all.
Physical Attack
Skill name | Type | Combos with | Description | Item with this skill | Note |
---|---|---|---|---|---|
Hunting Shot | Physical Attack | Evasion | Deals 50% of your attack power to the enemy. Damage is increased to 85% if your combo is at least 4. | Hunting Bow | |
Splinter Stab | Physical Attack | Physical Defense | Stab the enemy dealing 35% of your attack power.
If your combo is over 3 cause the enemy to bleed for 25 physical damage over 5 turns. |
Wooden Knife | Debuff on combo |
Bite Arrow | Physical Attack | Evasion | Launch an arrow dealing 25% of your opponents missing health as physical damage. | Alpha Bow | |
Squish | Physical Attack | Magic Defense | Jump on the enemy dealing 100% of your attack power. | Slime | |
Sword Strike | Physical Attack | Physical Defense | Deals 80% of your attack power to the enemy. | Rusty Sword, Broken Longsword | |
Creaky Shot | Physical Attack | Evasion | Deals 75% of your attack power to the enemy if your combo is under 3. | Creaky Bow | |
Tusk Gash | Physical Attack | Physical Defense | Deals 50% of your attack power to the opponent, doubled if your combo is at least 6. | Boar Tusk | |
Rusty Stab | Physical Attack | Evasion, Magic Defense | Stab your opponent dealing 20% of their missing health in physical damage.
Reduces their armor by 30% for 2 turns if your combo is at least 3. |
Rusty Dagger | |
Shattered Slash | Physical Attack | Physical Defense, Magic Defense | Deals 70% of your attack power to the enemy, increased to 100% if you are below 50% health.
Causes your opponent to bleed for 10 damage over 2 turns if your combo is at least 7. |
Shattered Sword | |
Steady Shot | Physical Attack | Recovery | Shoot your opponent, dealing 10% of their max health as physical damage.
If your speed is at least twice your opponent's, your damage increases by 15% for each combo you have. |
Whipwood Bow | |
Focus Shot | Physical Attack | Evasion | Shoot your opponent, dealing 80% of of your attack as physical damage.
Applies a 30 damage bleed over 3 turns if your combo is greater than 3. If your combo is at least 7, break your combo and stun your opponent for 1 turn. |
Whipwood Bow | Debuff on combo |
Tuskfang Slash | Physical Attack | Physical Defense | Slash your opponent dealing 80% of your attack as physical damage.
Deals 10% of your opponents missing health as magic damage if you are at least 10% faster than your opponent. |
Tuskfang Dagger | |
Tuskfang Stab | Physical Attack | Evasion | Stab your opponent dealing 15% of their current health as physical damage.
Deal 100% of your attack as physical damage if your combo is at least 4. |
Tuskfang Dagger | |
Scythe Slash | Physical Attack | Evasion | Slash your opponent, dealing 70% of your attack as physical damage.
Deals 15% of your opponents missing health as magic damage if you are at least 25% faster than your opponent. |
Broken Scythe | |
Unsteady Dive | Physical Attack | Recovery | Dive at your opponent, breaking your combo and dealing 30% of their current health as physical damage if your combo is at least 3. | Injured Hawk | |
Cat Claw | Physical Attack | Physical Defense | Leap at your opponent, dealing 150% of your attack power to the enemy. If your combo is at least 5, cause the enemy to bleed for 20 damage over 2 turns. | Beta Kitten | |
Skeleton Kick | Physical Attack | Magic Attack | Run forward and kick your opponent, dealing 50% of your attack plus 3% of their current health as magic damage. Damage increases 7% for each combo you have. | Skeletal Boots |
Physical Defense
Skill name | Type | Combos with | Description | Item with this skill | Note |
---|---|---|---|---|---|
Unsteady Block | Physical Defense | Physical Attack | Blocks 45% of physical damage, increasing to 75% if your combo is at least 3. | Wooden Knife, Tuskfang Dagger, Rusty Dagger | |
Shattering Block | Physical Defense | Magic Attack | Destroy your ring, gaining 70% physical damage reduction but reduce your defense by 25% for 2 turns. | Softstone Ring | The ring is reformed during the opponent's turn, and can be used repeatedly despite the description.
You will not lose the ring. |
Magic Attack
Skill name | Type | Combos with | Description | Item with this skill | Note |
---|---|---|---|---|---|
Tiny Fireball | Magic Attack | Physical Defense | Launch a fireball dealing 65% of your magic power to the enemy. | Magic Stick, Cracked Staff | |
Varu Flare | Magic Attack | Magic Defense | Ignite your opponent for 16 magic damage over 4 turns. | Twisted Varu Wand | Debuff |
Ice Ball | Magic Attack | Magic Defense | Deals 5% of the enemy's max health as magic damage.
Slows the enemy by 40% for 2 turns if your health is at least 60%. |
Cracked Staff | |
Aqua Ring | Magic Attack | Physical Attack | Removes all status effects and deals 80% of your magic power to the enemy. | Varu Ring | Removes debuffs. Can only be used 4 times per battle |
Blood Curse | Magic Attack | Magic Defense | Curse your opponent, dealing 35% of your magic power to them. If your combo is at least 2, cause the enemy to bleed for 40 damage next turn. | Blood Wand |
Magic Defense
Skill name | Type | Combos with | Description | Item with this skill | Note |
---|---|---|---|---|---|
Weak Curse | Magic Defense | Magic Attack | Deal 15% of the enemy's missing health as magic damage.
Reduce incoming magic damage by 70% if your combo is at least 4. |
Twisted Varu Wand, Blood Wand | |
Barrier Cloth | Magic Defense | Physical Defense | Reduces incoming magic damage by 80% if you are at least 75% health. | Varu Cloak | |
Blood Warp | Magic Defense | Magic Attack | Warp to a nearby location, reducing incoming magic damage by 40%. If your combo is at least 6, also reduce incoming physical damage by 60%. | Blood Wand |
Evasion
Skill name | Type | Combos with | Description | Item with this skill | Note |
---|---|---|---|---|---|
Roll | Evasion | Physical Attack | Roll to the side and avoid 55% of incoming physical damage. | Hunting Bow, Creaky Bow, Whipwood Bow |
Status
Skill name | Type | Combos with | Description | Item with this skill | Note |
---|---|---|---|---|---|
Kitten Eyes | Status | Physical Attack, Physical Defense, Magic Attack, Magic Defense | Be really cute and look at your opponent to make them reduce their armor by 50% for 4 turns. | Brave Kitten, Beta Kitten |
Recovery
Skill name | Type | Combos with | Description | Item with this skill | Note |
---|---|---|---|---|---|
Recovery |
Lockdown
Skill name | Type | Combos with | Description | Items with this skill | Note |
---|---|---|---|---|---|
Frostpuppy Bite | Lockdown | Physical Attack | Jump forward, biting your opponent dealing 120% of your attack. If your combo is at least 8, freeze your opponent for 2 turns, giving them 70% damage reduction. | Frostpuppy |